A Month of Windows Mobile

This month Microsoft is providing 24 hours of webcast on Windows Mobile Development. The first webcast has already occurred, but the next one is in less than a week on how to use the Windows Mobile Emulator.  Having so many Windows Mobile devices one would think that I would have no need for the emulator, but this is far from the truth.  Developping without the emulator can potentially be expensive.  I’m developing some SMS based games at given that it cost $0.20 per message per device (which means $.40 for each message sent) debugging using real hardware starts to quickly have an impact on my pocket.

The following week there is a web cast on developing for different form factors.  I plan to register for that webcast too.  If you would like to register too here are the links to the registration page.

 

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