XNA Animated Sprite code uploaded to CodeProject.com

I’ve uploaded some code I was working on to animate sprites in XNA.

Animating a sprite isn’t difficult, but I wanted some way to animate them but reduce the coupling between code and the animation. The Content Pipeline is perfect for this. So I created a component that will handle the animation scenarios that I need along with a content extension so that I could load these animations as content. Right now the animation information is in an XML file. This is a stepping point towards having a graphical tool for handling this.

You can read about the code here or see a brief description of it in the video below

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